![]() But at the same time, it allows better interoperability with native elements.įlutter is the opposite. We can consider React as a common language between Android/iOS to declare layouts – but fundamentally the applications are different with potential inconsistencies. When using a button or a text in React Native, you are manipulating the official object used for native Android/iOS apps. ![]() React native is built on the top of native. JSX being a different language, it compiles to JS, then evaluated at runtime. React-Native uses Javascript enhanced by some syntax sugar called JSX. And for production builds, it uses AOT compilation for better performances. In development, Flutter uses JIT compilation to empower hot-reload. The difference between them lies in the other aspects of the frameworks: Interpreted Javascript VS Compiled Dartįlutter uses Dart, a typed language that offers both "Just in time" (JIT) and "Ahead of time" (AOT) compilation (with tree-shaking included) That's what Flutter means when it says its inspired from React. What Flutter calls a "Widget" is the strict equivalent to React's "Component". Most of Native developers likely have such experience and know the pitfalls of the review process - that’s their job.Architecturally, React Native (RN) and Flutter are very similar. Keep in mind that the publishing process is not instantaneous as it is, and the absence of knowledge at developer’s hand makes it only more lengthy.Īnd don’t be surprised when you get your first rejection from the review team because your app doesn’t follow App Store and Human interface guidelines. My guess is, they’ve never had a paid developer account in the App Store, nor have they seen App Store Connect and Google Play console. Bundle id, code signing process, cross application data sharing, debug symbols, push notifications extensions, deep linking - they will learn it later. They turn a blind eye to configurations that are mandatory for each platform - because they know better. In my experience, most cross-platform-web-developers skip sections of framework documentation, explaining the code signing and publishing process. In case you’re an early stage startup, the following info might be useful to read. Most likely you have a marketing department that works simultaneously with the dev team. It’s a fraction of how long the whole development process takes. If you’re a big company, publishing time could be ignored. So, you want to get published in app stores? Still, in my view, it drags behind Flutter when it comes to technology. React Native is doing better here, with just 2k issues on its Github so far. It’s got more than 10k issues on Github in the official Flutter repository, many of which take quite a long time to get fixed. Apple and Google aren't going to stop supporting Swift and Kotlin, but there is no guarantee that Google’s support for Flutter is going to go on being as fierce as it is today, under the pressure of Kotlin Multiplatform Mobile (KMM).īoth Flutter and React Native have great communities with millions of developers, but keep in mind that Flutter is still young. Even less I believe in Apple switching to Flutter any time soon. At the same time, I don’t believe that Flutter will ever become an official programming language for Android. There are more and more new features and api appearing constantly in native SDKs, available for use the day after WWDC or GoogleIO conferences. But keep in mind that in most cases, developing code bridges takes more time than the same exact feature with regular native code.Ĭross-platform will always lag behind native development, which is a problem with no solution. They are the ones who will help with native code bridges. ![]() In all cases above you have to add iOS and Android engineers to your team. Uses system app extensions (advanced push, keyboards, iMessage, etc.). Uses advanced camera features and image processing Stores massive on-device data and could work with no internet connection.Ĭommunicates with device sensors, Bluetooth devices, and NFC Works in the background and plays video and audio content Uses on-device machine learning algorithms Requires advanced performance optimizations and algorithms Has advanced multithreading or background data processing If your mobile app can be replaced with a Progressive Web App that runs in a mobile browser with no difference in user experience and functions, you can definitely think about cross-platform.īut think twice before choosing a cross-platform if you are planning to develop the app that: E-commerce, news readers, and other screen-to-screen-like apps would be reasonable to build there. In my experience, cross-platform is great for apps that don’t use platform-related features a lot.
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